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Computer Games Developed in Class on Display Friday
Students developed games, art, soundtrack music and more.
Minnesota State University, Mankato Media Relations Office News Release, 4-30-2014
Mankato, Minn. – Computer gamers throughout the community are invited Friday to play, inspect, and give suggestions on games created recently by students in a Minnesota State University, Mankato class.
The exhibit and demonstration of games takes place between 12:30 p.m. and 2:30 p.m. Friday, May 2 in the Centennial Student Union Lobby. The display is free and open to the public. The event is the last phase of a game development class within the Computer Information Science department. In it, students learned how to design and develop games that can play on mobile platforms using the iOS system (such as Apple’s iPhone and iPad.)
In addition to developing their games’ objectives and methods, the 16 students in the course developed original art and soundtrack music as well. Department of Computer Information Science assistant professor Guarionex Salivia taught the 400-level topics course and says the basics of the games have commercial potential. While the graphics have yet to be polished, the games’ functions have what it takes.
His hope is that the students continue to develop their work, acquire licenses and make the games available commercially via downloads from such sources as Apple’s App Store. One of the games to be demonstrated Friday deals with bullying.
“They had a more educational agenda behind their objectives,” Salivia says of games creators. “It’s awesome. They did their own artwork, the game mechanics are there. And the game objectives are not just for the sake of playing. There was a deeper objective.”
Other games include an “infinite runner” adventure in which the player must navigate obstacles to stay alive, and an open-world game that has the potential to be developed beyond its single-player format so that multiple players can take part.
“That’s the whole idea of having them at the Centennial Student Union,” Salivia says. “People can come in, interact with the games, give their opinions and get excited about the idea that game development could potentially be something that could take off.”
Salivia says he expects to teach the course again as a topics course, after which he would like to see it as a regular program within the Computer Information Science department. Conversations about enhancing the course through collaboration with other departments are already underway, he says.
For more information, please contact Guarionex Salivia by email at firstname.lastname@example.org or by phone at 507-389-5311.
The Department of Computer Information Science is part of Minnesota State Mankato’s College of Science, Engineering & Technology.
Minnesota State Mankato, a comprehensive university with 15,409 students, is part of the Minnesota State Colleges & Universities system, which comprises 31 state institutions.